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gradenator

3 Game Reviews w/ Response

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Sweet, but...

This was kind of missing a couple of things. The very first one that bugged me was the lack of decent death animations for the enemies. If I don't see that little bug things explode and leave a giant mess, then what was the point of shooting? Another is more diverse/larger environments (but I understand if you were trying to keep the file size down).

The voice acting was funny (in a good way) and the sounds and everything else seemed alright. Just make the violence a bit more graphic and try to make the maps seem less planar.

Xplored responds:

We wanna GORE in FOS!
:D
But the sponsor not.
hehehe. THat's how they liked for their young audience.
Anyway...don't worry: newcoming title will have gore!

Cluttered Sequel

It's cool to see you take my advice (little guy sprite). I liked the look and everything, but I didn't like how the bottom blocks didn't explode and I didn't really like all this green and red stuff flying everywhere. It also seemed like the world shrunk a little bit and the stars are bigger and easier to collect.

The first game had simplicity to it. I would suggest eliminating the space bar button for jump and just make the up arrow do both climbing and jumping. Having as much control as possible with as few keys as possible would work great for this game. Also maybe a wall climbing/jumping maneuver could be added as well. 4/5

RJGames responds:

I tried to take all advice I was given, and so I'll do.

Thanks for your feedback

Cool Game

I think it would be funner if the character was some sort of movie sprite rather than a block and the scenery was a little less abstract. Some story would be cool too.

Neat idea about controlling explosions with jumping rate- that was the best part. 4/5

RJGames responds:

Thanks for your suggestions!

- Animated character
- Keep the jumping-rate controlled explosions

Mike Kremer @gradenator

Age 34, Male

St.Petersburg College

St. Petersburg (FL)

Joined on 4/8/07

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